The Ultimate Channel Strip Redefined
The Evo Channel is an adaptable module-based channel strip plug-in comprised of 5 highly innovative audio processing modules that include Drive, Phase, EQ, Compressor, and "Touch" an original polymorphic frequency dependent dynamic tool (DeEsser, Expander and a Transient / Sustain Designer).
Evo Channel also contains various original elements such as free-form linear phase adjustment, an optimized compressor with 9 selective types (for instrument and bus groups), a unique multi-tool module “Touch” to process transient material in a defined frequency range and lots more.
With complete multi-channel support for Dolby Atmos and Ambisonic systems for post-production, the Evo Channel is the go-to plug-in for any sound engineer that needs an ultra-precise great-sounding channel strip that’s fast and easy to tweak. Evo Channel is available in the AAX Native and Audiosuite, AU, VST, and Waves WPAPI formats making it available in all professional situations. Evo Channel also handles High-Resolution DXD Audio with sampling rates up to 384 kHz is supported.
This is where it all begins!
The philosophy of the analog Channel Strip, the essential element of all analog consoles, is about being efficient, fast, and making things sound great already from the start. EVO Channel is designed to be as efficient, fast and hands-on, adding the advantages of creative digital innovation in terms of workflow and sound, providing everything you need to stay in control of your sound!
In the music industry today the work within the computer has become as important as it has always been with consoles and analog gear. During 2017/2018, Gaël Martinet, the founder of Flux::, and his good old friend and colleague from the music industry, Yves Jaget, were occupied with the design of a software Channel Strip.
The Evo Channel can be considered a utilitarian tool for many mixing/mastering tasks, with each module servicing a need for a particular or required application. Users now have full control and are not dictated by the limitations some other named products impose.
Yves Jaget, sound engineer for the last 40 years (Frank Zappa, Sting, Pink Floyd, William Sheller, The Jeff Healey Band... ) has always throughout his career been building his own analog gear; pre-amps, compressors, equalizers, microphones and other things. An important issue for Yves has always been about ergonomics and workflow, and he has been involved in the design of several consoles, including the classic French “Sage Memory”, the first digitally controlled analog console on the market.
Yves says: "The tools are there to be of service for the sound production, but should always stay in control of the user and not the opposite - It's still the human who decides!"
Here are 4 video tutorials to showcase and overview the the Evo Channel as its modular sections :
Make the best of your sound - Stay in control
The essential element of all analog consoles, the basic brick of any mix - The Channel Strip, starting with the gain structure, the tonal curve and the dynamics – This is where it all begins.
- An adaptable module based design, allowing free movement of channel strip elements in any order.
- Optimized Spectrum Analyzer, taken from Flux:: Pure Analyzer and Studio Session Analyzer to give accurate overview of the frequency domain.
- Drive, a Soft Saturation module to add warmth to your audio tracks.
- Linear Phase correction with zero latency.
- Proprietary "State-Space" technology Parametric EQ and filters, tuned to preserve optimal signal to noise ratio independent of parameter settings.
- A "multi-mode" Compressor taken from Pure Compressor's engine offers 9 types of compressor in one (Start, Kick/Snare, Overhead, Drum Bus, Bass, Acoustic, Piano, Vocal, and Mix), plus a unique auto adaptable release control, parallel wet/dry and easy parameter adjustment.
- Touch, a multi-tool module defined by one of 7 selected modes (Transient Boost, Transient Kill, Sustain Boost, Sustain Kill, DeEsser 1, DeEsser 2, and Expander) to act on a set frequency range.
- Dolby Atmos and Ambisonic support with up to third order 16 channel. High-Resolution DXD Audio with sampling rates up to 384 kHz is supported.
- Memory location store and recall for input and output gain controls and all parameter knobs for quick access level and value changes.
- 50 useful Factory Presets included from Yves Jaget.
- And lots more...
EVO Channel provides up to 16 channels Input/Output in VST/AU/AAX. Up to 8 channels in WPAPI for Waves Soundgrid. 64-bits internal floating point processing. Sampling rate up to 384 kHz.
Hardware Requirements :
A graphic card fully supporting OpenGL 2.0 is required.
- Mac OS X : OpenGL 2.0 required – Mac Pro 1.1 & Mac Pro 2.1 are not supported.
- Windows : If your computer has an ATi or NVidia graphics card, please assure the latest graphic drivers from the ATi or NVidia website are installed.
Software License Requirements :
In order to use the software an iLok.com user account is required (the iLok USB Smart Key is not required).
All major native formats are supported
- 7 SP1, 8.1 and 10, all in 64 bits only
- VST (2.4)
- AAX Native* AAX AudioSuite*
- Waves WPAPI
Mac OS X (Intel)
- All versions from Yosemite 10.10.5 to latest. (Compatible with previous versions but not supported)
- VST (2.4)
- AAX Native* AAX AudioSuite*
- Waves WPAPI
* AAX Native & AAX AudioSuite in Pro Tools 11 and later
The Evo Channel, along with all other Flux:: products are available for download here - Download Flux:: Product Demos